3d Animators Lord Of The Rings Podcast Toontalks
3d Animators Lord Of The Rings Podcast Toontalks
Podcast
PODCAST EPISODES
Alastair Stephen : Fin Blueprint + Effects
Alastair started his career in 1991 in the advertizement sector working within leading international agencies such as DDB, McCann-Erickson, George Patterson Bates and Attik besides as Australia'due south foremost visual effects studios, Fuel VFX, Iloura,The Lab and Engine. He has collaborated with directors, supervisors, producers and artists on a myriad of awarding-winning projects throughout his career. Alastair joined Fin Design + Effects in 2013 as Executive Producer and later six years developing Fin's strategic business plan, expanding its operations and attracting meaning international motion-picture show and television work into the studio, he waspromoted to Head of Visual Effects in 2019. world wide web.findesign.com.au
Topics Discussed
- Advice to mid level to inferior producers, vfx creative person & move designers
- Failures in your career & lessons y'all have learnt
- Working in motion design at Engine
- Working in advertizing versus long-form tv or movie
- Producing for motion design & managing multiple projects efficiently
- Producing vfx for film, boob tube & advertising
- Fin Design + vfx : Moving in to Long-grade vfx
- Project discussions : I Am Mother & Shang-Chi & the Fable of the 10 Rings
- Reflection & the future
25 years in Movement design & VFX & Producing for Marvel & Netflix
Thanks to our podcast partner
EP - 30 Scott Geersen
Scott Geersen : Substance
Scott is the founder and director of Substance, a strategic moving image studio known for refining complex ideas into essential truths, for brands that want to help re-make the world. With a groundwork every bit an awarded move designer, compositor, 3D artist, VFX supervisor, and managing director, Scott leads Substance to create powerful narratives, characterised by collaboration and invention. From title sequences that enthral and commercials that captivate, to move systems that aid define brands, the stories that movement united states of america start with substance www.sbstnc.co
Topics Discussed
- Communication to mid level - Movement designers, Compositers & directors
- Running your own studio - Substance
- Early career : Mail service Prodution & VFX - Digital Pictures, Cut Edge & The Lab
- Compositing & VFX : Flame sessions & Flame in the future ?
- VFX Supervising
- Being multi disciplined
- Learning 3-D
- International collaboration
- Working on title sequences
- Project review : Aco 2020 Season Launch
- Projection review : Tedx 2017 to 2021
- Inspiration & podcasts
- Lessons you have learnt
- Reflection & the futurity
EP - 29 Jon Gorman
Jon Gorman : Buck - New York
Originally from Melbourne Commonwealth of australia, Jon worked first at Buck LA equally a motion designer and then as a art director in New York. Jon has been working on high terminate design and animation for over 15 years, he is a highly skilled artist and leader and has experience in all areas of product. He is at present a creative director at Buck New York working on some of the worlds biggest brands. world wide web.buck.co
Topics Discussed
- Advice to mid level - Motion designers, fine art directors & directors
- Early career Melbourne Freelancing - XYZ & 21:19
- Buck LA & Buck NYC
- Prevention versus feasibility
- Pitching, Conference & thought evolution
- Moodboards, storyboards, style frames & concept art
- Presenting your storyboards
- Art directing storyboards
- Editing & Timing
- Project review - Explainer Videos
- Writing good scripts
- Art directing & creative management
- Lessons you accept learnt
- Reflection & the time to come
EP 28 - Brendan Seals
Brendan Seals : Luma Pictures
Brendan has a design background and artist experience in FX, Lighting and Compositing. He has carved out a strong look evolution career in moving picture animation and VFX. Subsequently moving to Melbourne from Perth in 2012, he established himself at Luma Pictures before moving upwards through supervisory roles to become VFX supervisor, were he'south worked on blockbuster films and Telly series. Passionate about filmmaking and a sucker for sci-fi, he supervise's with a slap-up heart for conceptual blueprint and story telling and loves to collaborate. www.luma.inc
Topics Discussed
- Making meliorate evidence & breakdown reels
- Boogie Monster - working in television set commercials
- Creating vfx for the indie feature : Sororal
- Prevention versus feasibility
- Luma career development
- Luma pipeline and engineering
- Advantages and disadvantages of bing multi disciplined 3D generalist
- Projection discussion : Spider-man, Black panther & Medico strange
- Being a better supervisor - methods and ideas
- Good Briefing, critiquing methods and notes
- Exciting new technologies & methods
- Residuum & overtime
- Reflection & the future
EP 27 - Jo Boag
Jo Boag : SLR Productions
Jo has worked in the animation industry for more than 25 years. She began her career as an Animator and moved on to designing and directing animation for boob tube and advertising. In 2001, Jo co-created, designed and directed Gloria's House series which screened globally. Jo has been the artistic director at SLR Productions for 15 years and is in charge of developing and overseeing the creative direction of productions. Jo is an Emmy Award winning Creative Director and won the ADG laurels for all-time animation Projection. Jo was also the B&T Women in Media Creative of the Year winner. www.slrproductions.com
Topics Discussed
- Advice to animators & illustrators
- Failures in your career & hard things you had to learn
- Successful Women in the industry
- Transitioning in to being creative manager & Being a first time director
- Awards - winning a Emmy, ADG & B&T
- SLR Productions : creating kids TV series
- SLR Productions : Pipeline and equipment
- Being effective as artistic director & leader
- Revisions & listening as a creative manager
- Writing & giving a stiff brief & Methods for delivering bad news
- Projection word : Gasp! & Guess how much I love you lot.
- Directing voice talent
- Reflection & the future
EP 26 - Raoul Marks
Raoul Marks : Antibody
Raoul Marks is an Emmy-award winning, Bafta-nominated Managing director and 3d Movement Designer. Forth with creative partner Patrick Clair at Antibiotic, Marks has created some of the near iconic opening championship sequences of all time, including True Detective, American Gods, Lovecraft Land, Man in the High Castle, Westworld and The Crown. Raoul too works for clients in the music, way, sporting and gaming industries, including Adidas, Louis Vuitton, MTV Halo and Far Weep 6. Raoul is both a outstanding 3D generalist and a second blueprint driven creative person. www.raoulmarks.com & www.antibiotic.tv
Topics Discussed
- Advice to Motion Designers & 3D Artists
- Working overseas and career development
- Failures in your career & hard things yous had to learn
- Transitioning from graphic blueprint to movement design
- Passion projects : Spring & Semi-Permanent 2015
- Experience of working on True Detective
- Awards - winning Emmys
- Working remotely & pipeline and equipment
- Creative partnership with Patrick Clair
- Working for Rubberband studio in Los Angeles & Remotely
- Working in Advertising, Game Cinematic'due south & with brands
- Projects give-and-take : 1 The Crown 2 West World three Man In The High Castle
- Reflection & the Time to come
EP 25 - Matthew Everitt
EP 25 - Matthew Everitt : MR Ten
Matt has over 25 years experience in the animation industry. Starting time as a 2D animator for Television set, before learning 3D Animation to piece of work in games in the mid xc's. Matt then moved into commercials, creating content for brands such as Nestle, KIA & Vodafone. He also worked on Madonna's Grammy alive show with animated band the Gorillaz. From commercials he moved to animated features, for which his credits include: Happy Feet 2, The LEGO Movies, Walking With Dinosaurs, Dora - The Lost City of Gold and Cats. Matt currently works as Blitheness Supervisor for MrX Adelaide, also acts equally executive producer for the animated features The Wishmas Tree & Combat Wombat and has flick titles in development. world wide web.mrxfx.com
Topics Discussed
- Advice to mid-level animators, & supervisors
- Failures in your career
- Hardest things you had to acquire
- 2D blitheness for TV & gaming
- Passion Pictures UK - Gorillaz and Madonna
- MTV & Ricky Gervais
- Framestore - moving into films
- How did your role change
- Animal Logic - moving to Commonwealth of australia
- Selling your ideas to others
- Animative animals & creatures. Plus Realistic animation
- Onset animation Supervising
EP 24 - Andrew Montague
EP 24 - Andrew Montague : Pixel
Andrew has a stiff visual foundation in art, technical knowledge and creative passion, partnered with a wealth of production and post production experience. He is a multi-disciplined artist who works at the elite level in both motion design and commercial visual furnishings, as well as, being an accomplished live-action managing director in both television commercials and short films. He has worked on Australian Television set dramas, films and in some of the peak VFX and Motility Design studios in Australia, London and New York. Andy is currently a Director & VFX Artist at Pixel. www.pixel.melbourne
Topics Discussed
- Advice to VFX artists & motion designers
- Being multi disciplined in movement pattern & visual furnishings
- Money, pressure on rates, negotiation and incomes
- Failures in your career & hard things you had to larn
- Working at The Manufactory in London
- Caput of motion design at MPC In New York
- Writing for Motionographer
- Near pixel & studio pipeline
- Winning work and pitching
- The Art of Online editing
- Lessons learned Directing TVCs
- Directing Short films : Attic & Blackwood
EP 23 - Diana Costantini : ABC fabricated
Diana Costantini is a multi-award winning Artistic Manager with a diverse history in broadcast design, branding, promotions and marketing. Diana travelled the world working for various media organisations earlier founding her own pattern and branding agency, Tactic Artistic, in Sydney Australia. Tactic operated for 12 years and during that fourth dimension, the Tactic creative team were successful in winning pitches all over the world. Diana has personally been Creative Director across 30+ Television channel branding projects and is currently head of the in-house creative agency ABC Made at the ABC.www.vimeo.ABCmade
Topics Discussed
- Advice to motion designer'south and animators
- XYZ Amusement : Creating TV Channel Brands
- Early career & Working in New York
- Failures in your career & hard things you lot had to learn
- Starting your ain design agency Tactic Creative
- Winning piece of work and pitching
- 12 years of Tactic Creative & closing Tactic
- Artistic Direction of brands and projects at the ABC
- 12 years of Tactic Creative & closing Tactic
- What makes a skillful creative managing director
- Selling your ideas
- ABC Kids Brand evolution
EP 22 - Travis Hogg
EP 22 - Travis Hogg - Airbag
Travis is the owner and senior manager at the award-winning Airbag productions, which he established with his partner over 16 years ago. He focuses on photo-existent VFX which allows him to transform whatsoever 'out-there' idea into something visually astonishing. Travis has a busy past, winning many Awards. He began as a commercial photographer in London, moving through a mural of still work, live activeness, and visual effects, to go far where he is today at AIRBAG. His work is - all at one time - technical, beautiful, subtle and assuming. www.airbag.co
Topics Discussed
- Advice for Director's & VFX Creative person'south on the best style to progress your career
- Early career - Starting out in the UK & working with Nick
- Challenges & failures
- Moving into Richmond & bringing on partners
- Running your own production Company
- Studio Pipeline & Being on the Tools
- Importance of awards
- Directing skills & supervising mode
- Treatments and Pitching
- Directing TVC's with visual effects
- VFX post production
- Passion Projects
- The futurity
EP 21 - Kelly Lynagh
EP 21 - Kelly Lynagh - 12field Blitheness studio
Kelly is a director, animator and producer with over xx years feel in animation. She has worked on a multifariousness of loftier quality Australian and international Goggle box serial. She co-founded the animation studio Bigkidz Entertainment in 2001, working variously every bit a director, editor, animator, product manager and groundwork designer on television series and pilots, TVC's and award-winning short animated films. Kelly has a degree in Visual Arts in Animation and has lectured at a third level in Story Structure and Projection Management. Currently Kelly is a director and co-owner of 12field Blitheness studio. www.12field.com.au
Topics Discussed
- Advice for animators & designers & Best style to progress your career
- Early career - Melbourne & Perth & The New Adventures of Sea Girl & QUADS
- Bigkidz : Building an animation studio & Merging animation studios
- 12field animation studio piece of work & culture
- Pipeline and studio evolution
- Collaboration with Media earth
- Exploring directing The Flaming' Thongs
- Directing skills & supervising style
- Being a outset time managing director
- Directing skills & supervising way
- Narrative and story
- Sustainability of the industry
- Quality & failures
EP 20 - Luke Hetherington
EP 20 - Luke Hetherington - Industrial Low-cal & Magic
Recorded at SIGGRAPH Asia : Luke Hetherington is the Executive in Charge of ILM's Singapore studio and responsible for all films in production at the studio as well every bit overseeing all studio operations, marketing, and behest on future projects. In July 2019, his role expanded to include the buildout and oversight of ILM's Sydney studio. Hetherington'south experience in building high performance teams plays a critical role in his work at the studio. Prior to joining ILM, Hetherington had 20 years of feel in the animation and visual effects industry. He spent the 17 years at Beast Logic in Australia where he helped atomic number 82 the company through a period of outstanding growth in roles including Head of Film VFX, Executive Producer, Head of Production, and Head of CG. www.ilm.com
Topics Discussed
- Lukes story & career path
- Early career - TVC'southward, broadcast design & Farscape TV series
- How did Happy Feet change Animal Logic
- Becoming a supervisor, challenges, promoting creative person's & communication
- Leadership, challenges learnings & tips
- Outward facing as a executive producer & pitching procedure
- Projects : most successful and satisfying
- ILM Transition - internal training - software & pipeline
- Work life Balance
- Most ILM Sydney
- Inspiration & the Futurity
EP nineteen Alan Do
EP 19 - Alan Do - Cadre Pictures
Alan Do is Co-founder and Look Development artist at Cadre Pictures. Since early on 2000s, he'due south worked in the 3d industry for over xv years. His VFX piece of work includes the automotive, fiscal, retail and amusement in the advertising industry. Having worked as a Senior 3d Generalist / Lighter at Robot VFX and Method Studios, his expertise concentrates cinematic quality on photograph-realistic creatures, stylised characters, natural and mechanical surfaces. Since co-founding Cadre Pictures, Alan has focused his efforts to ensure that every project is finished to the highest possible standard with stunning visuals to lucifer.. www.cadrepictures.com.au
Topics Discussed
- Alan's story & career path
- Mastering your creative craft
- The procedure of 3D look development
- A good promotional, texturing and lighting shot
- Generalists to specialists
- What it takes to go an expert - the Conan wheel of pain
- Robot VFX, Ben W & Fugu and Tako the moving picture
- Creating high-end TVC's
- Briefing a 3d artist
- Starting your own studio
- Understanding Cadre specialist pipeline
- Podcast recommendations & lots more
EP 18 - Octavio De Lellis
EP 18 - Octavio De Lellis - Simulation Skillful
Octavio De Lellis has over 20 years of experience in the VFX and post-product industries. He has worked across a range of various roles, from modeling, to animation and lighting, to creative direction and directing. Octavio's years of working in post-production likewise mean he has nurtured a deep familiarity with the inner workings of the advertising industry. This knowledge, coupled with a potent design background and a not bad eye for detail make him an outstanding problem solver. Over the last half dozen years Octavio has specialised in Fluid Simulation. world wide web.octavio.tv
Topics Discussed
- Growing up in South America
- Starting out in visual effects on Farescape
- Starting, building, operating and closing a small studio.
- Tips for starting up a small-scale studio
- Salaries rates and payments
- Running modest teams & creating 3-D for advertising
- Transitioning into liquid and particle work
- How to cursory a liquid simulations job
- How to produce a successful particles projection
EP 17 - Lara Hopkins
EP 17 - Lara Hopkins : Framestore
Over the concluding 25 years Lara Hopkins has worked internationally in production and talent direction across most areas of animation and VFX including stop motion, cel blitheness, VFX + CG features, commercials and immersive projects. Starting her career in production in Adelaide at claymation specialists Anifex, she and then moved to Sydney to produce commercials at Animal Logic. Afterward a short stint at Advert Bureau Saatchi and Saatchi in Hong Kong, Lara joined Framestore in London as a Senior Producer in Advertizing. In 2003 she moved to a CG artist director role in Framestore's characteristic film division, covering both artist resource direction and recruitment in CG and compositing. Heading dorsum to Sydney she became Studio Managing director for Rising Sun Picture's Sydney office, moving then to Dr D Studios to head up the recruitment squad. She so returned to Framestore, moving to New York in 2012 to aggrandize their moving-picture show division, and also crewing Framestore'south new offices in Montreal, Los Angeles and most recently Chicago. Lara is currently based in Sydney and consults exclusively for Framestore. She is also passionate about supporting gender variety in animation and VFX with a potent conventionalities that the best teams are those that are balanced. world wide web.framestore.com
Topics Discussed
- Framestore
- CV, comprehend letter and Interview
- Dr D & George Miller - edifice a studio of 800 artists
- Leadership, negotiations, recruiting and hereafter jobs
- Explore the result of women in the industry & Having kids
- 27 years in vfx / animation and working overseas
EP 16 - Annabel Dundas
EP 16 - Annabel Dundas : TILT
Annabel has been Founder and Artistic Director of TILT for nigh twenty years and the company has a portfolio of impressive projects and highly regarded clients globally. Having worked around the earth she has been influenced by many cultures and therefore has a broad agreement of different markets and how audiences perceive advice. Although modest, TILT has worked with some large proper noun clients, producing some award winning projects. www.tiltcreative.com.au
Topics Discussed
- Running your own studio
- Beingness a top freelancer
- Early career - working overseas
- Tilt - London
- Tilt : Melbourne
- FIFA and World Cup
- Broadcast design industry : Budgets, sustainable and the future
- Women in the workforce - Explore the issue of women in the industry
- Side-sizing Tilt Melbourne
- The Future
EP xv - Darren Price
EP 15 - Darren Price : Mighty Squeamish
From 2001-2007, Darren Cost established the 3D studio for Nexus Productions in London, then went on to win a BAFTA for his first short moving picture "Potapych – The Carry Who Loved Vodka". Moving back to Sydney, Darren set up and built Mighty Nice into an internationally recognised artistic studio delivering award-winning blitheness. Working on "This Style Up", the short film was nominated for an Oscar for best animated brusque and won numerous film festival awards. He has directed hundreds of acclaimed TV commercials and co-directed 'Bottersnikes & Gumbles' in 2015-2016, a twice Logie-nominated children's series. He is as well co-creator of preschool Tv set serial 'Kazoops'.www.mightynice.com.au
Topics Discussed
- Running your ain studio
- Being a summit freelancer
- Early career, edifice Nexus 3D Studios - London
- Edifice an animation studio - Mighty Overnice
- Pipeline and studio evolution
- Equally a artistic managing director : Maintaining quality
- Developing series animation content : The process
- Projects : Bottersnikes and Gumbles and Kazoops!
- Projects : 'Square Peg'
- Inspiration
EP 14 James Hackett
EP 14 -James Hackett : Studio Hackett
After working in London for five years James established Studio Hackett (formerly Hackett Films) in the early on 2000s, and has gone on to build an incredibly various portfolio of work. The studio's work has won multiple awards – there's even a couple of Arias sitting in the part. James and Studio Hackett have carved themselves a unique place in the Australian product industry. James' skills and experience accept enabled Studio Hackett to work in sectors that range from broadcast Goggle box to educational games. His expertise is the lynchpin between story and design. James loves getting to the center of a character and is happy directing live-activeness talent or blithe characters. He has recently written a young adult science-fiction novel, Ectogen, to be published soon.world wide web.studiohackett.com
Topics Discussed
- Working in the industry and getting a task in a studio
- Essential must haves for freelancers
- Mastery of skills versus residue
- Tips for creative directors around creating ideas
- Managing your studio in times of heavy workloads
- Being a good director / artistic director
- The benefits of mentoring and how to make mentoring work for you
- Artistic writing has a passion project
- Benefits of writing to a creative professional person or studio
EP 13 Peter Viska
EP 13 -Peter Viska : Viskatoons
Peter Viska has been a major role of the Australian blitheness industry for 38 years, where he has kept abreast of technology to exist a content creator and producer for global television networks, international advertising agencies, online games and small-scale businesses. Steeped in a history of loving satire and drawing humour, Viska graduated to blitheness from a career as a political cartoonist and illustrating the famous Far Out, russel Sprout!, All Correct, Vegemite! and Unreal, Banana Peel! series of books.
As head of the MICKEY DUCK Animation Co., he directed and produced animation for the advertizement manufacture (Freddo Frog, Target, Telstra, Bloo Loo, Heinz, i-select and the TAC) and for fifteen years was major supplier of blitheness for The Australian Children's Tv set Foundation (The Greatest Tune on Earth, The Hedge and Mr Snip, Lift Off, Kaboodle). The association culminated in the production of Li'50 Elvis Jones and the Truckstoppers, which was his original concept and the offset Australian – French blitheness Co-Production.
A global presence necessitated a name modify to VISKATOONS. He co-wrote and directed the hugely successful MonsterChef for ABC3. Peter was also the Art Director for the honour winning casual game, Jolly Rover. Peter is the Creator, Managing director and Executive Producer of Jar Dwellers SOS. Peter was Executive Producer of Film Victoria supported Suspect Moustache (SBS). He received the Australian Cartoonists Association Stan Cantankerous Honour for Animation Cartoonist in 2014. He leads a team of award winning animators and designers who push button the boundaries of blitheness and fun.
EP 12 Grant Freckelton
EP 12 -Grant Freckelton : Animate being Logic
Grant has been working in the Visual Furnishings and Blitheness industry since 1998, as an Illustrator, Art Director, VFX Supervisor and Production Designer. Most recently, Grant was Product Designer on The LEGO Batman Pic and The LEGO Movie. Prior to this, Grant served as Art Managing director on Legend of the Guardians: The Owls of Ga'Hoole, Directed by Zack Snyder, for which he won an AFI ACTAA laurels for Best Visual Furnishings. This followed his previous collaboration every bit Visual Effects Art Director on Snyder's 300, for which he won a Satellite accolade for VFX.www.animallogic.com
EP 11 Gareth O'Brien
EP xi -Gareth O'Brien : Buck Sydney
Gareth is the Creative Director of Buck's Sydney studio. After studying design at Massey University he freelanced in Wellington for a few years before moving to New York. Here he joined an eager 4 human crew at Cadet NY which he saw grow to a team of 40 odd artists. In 2015 he moved with his family to Sydney to open the doors to Buck'south third studio.
world wide web.cadet.television set
EP x Tim Dyroff
EP 10 - Tim Dyroff
Tim is a multi-honor winning Creative Director, Designer, Compositor and Editor. He brings over 20 years experience in the artistic industries and is the founder of boutique product business firm Resolution Design. Tim is a unique Directorial talent able to combine functioning; blitheness and visual furnishings piece of work in a confident and fresh arroyo. Tim has received local and international acclaim for his imaginative visual piece of work and direction.
www.resolutiondesign.com.au &www.timdyroffphotography.com.au
EP 9 James Cowen
EP9 - James Cowen
James is Founder and Creative Director of Yes Captain, a design led move studio based in Melbourne. With 20 years feel beyond feature films, television set, advertizement, music videos, shorts, events, documentaries and digital, James takes a no bull shit approach to creating entertaining, narrative driven, emotive design and animation. James is besides Co-Founder of NodeFest - Australia'due south dedicated motion blueprint event.
world wide web.yescaptain.net &world wide web.nodefest.com.au
EP eight Glenn Melenhorst
EP8 - Glenn Melenhorst
With a background in design and traditional second animation, Glenn has refined his skills over the concluding 28 years and now oversees many film projects every bit a VFX Supervisor at Palatial'south Iloura. With his vast cognition of moving-picture show production and his commitment to creative excellence, Glenn supervises Iloura's projects from concept to completion. Most recently, Glenn oversaw the Iloura team that delivered a pregnant suite of work for the Emmy Awards winning "Battle of the Bastards" Season half dozen Episode 9 crescendo of HBO's tentpole serial Game of Thrones.Annotation : Since we recorded this interview Iloura has merged with Method Studios.
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3d Animators Lord Of The Rings Podcast Toontalks
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